Almost A Hero is an RPG clicker game where a group of the most useless idiots embark on a quest to be slightly less useless idiots.
Role: Game Designer Contributions:
Drove creation of multiple complex systems and one entirely new game mode with its own progression system and set of new mechanics.
Designed mockups in Marvel for UX systems, large and small, and iterated with artists and engineers to create effective, functional, and pleasant interfaces.
Designed, balanced, and oversaw implementation and release of four new heroes.
Designed tutorials, including flow, gameplay, and narrative.
A collaborative effort with the School of Modern Dance and Neuroversity to create a game for children with autism to help them think choreographically. A GApp Lab production.
Role: Lead Producer/Lead Designer Contributions:
Coordinated with dance and autism experts.
Ensured smooth daily operations.
Wrote C# code for underwater effects and all Vive interactions.
Facilitated communication between art and engineering.
Analyzed gameplay problems and worked with the team to design solutions.
Tech: Unity, Vive Team of 3: 1 Producer, 1 Artist, 1 Engineer
A collaborative project with the Utah Museum of Natural History to teach kids critical thinking by building dinosaurs. A GApp Lab production. Role: Lead Producer Contributions:
Coordinated with Paleontologists, Educational experts, and the Educational Director at the Utah Natural History Museum.
Ensured smooth daily operations.
Analyzed gameplay problems and worked with the team to design solutions.
Coded UI elements.
Tech: Unity, Web Team of 4: 1 Producer, 2 Artists, 1 Engineer
Wrecked: Get Your Ship Together
The living room party game for VR, with a unique travel mechanic! One player is on Vive, everyone else is on mobile. They must work together to escape in time.
"Fax machines, spaceships, and hamster-powered engines. Wrecked brings whimsical wonder in this VR exploration game where you’ll turn your seating surface into a hovercraft for you to explore a vibrant world. Recommendation: A beautiful and entertaining free experience. Grab it." - Upload VR
Role: Lead Producer/Team Lead/Designer Contributions:
Led team in making design decisions.
Drove production from concept to beta through multiple greenlight gates.
Facilitated team communication.
Organized and conducted playtest sessions.
Scrum Master.
Presented pitch to EPs.
QA.
Tech: Unity, Vive Team of 9: 1 producer, 2 artists, 1 tech artist, 5 engineers
VirtuaLimb is a HoloLens application for amputees that uses the Myo band to provide therapy and pain relief by allowing users to see and manipulate a virtual arm in augmented reality. Our first iteration of this application allows users to play rock-paper-scissors with their virtual arm. A GApp Lab production. Role: Lead Producer Contributions:
Led team in making design decisions.
Identified and resolved augmented reality challenges.
Researched hardware capabilities.
Ensured smooth daily operations.
Presented pitch to EPs.
Tech: Unity, Hololens Team of 5: 1 producer, 1 artist, 3 engineers.